I'm trying to figure out a way to make the position method context aware, modifying the final position of the source element if the target is rotated in some form. Whenever I try to move elements beside a rotated target, the positions won't work as expected. I was trying to do some matrix transformations, but I'm too newbie to actually bootstrap something quickly, it would be pretty cool if someone from your team could guide me, or see if you would be also interested in adding this type of functionality.
This isn't something we're interested in adding for a few reasons. Mostly because it's not cross-browser and would add considerable bloat for everyone while only being useful for a very small minority of users.
I don't think you can layer rotation support on top of the existing code. I'm pretty sure you'd need to change pretty much every part of the script.
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