So I have a animation chain (.animate().animate().animate()), and on the last .animate(), there is a callback to do some clean-up.
The animation is triggered by the hash in the address changing (#page1, #page2, etc.) -- so when the user changes the history state rapidly, if there is a currently executing animation, it needs to stop so they don't queue up. The problem is, if I add a .stop(true, true), it appears only to jump to end of the currently running animation -- and executes only its callback, if there is one. What I need is for it to jump to the end of all of the chained animations, and fire all of the callbacks (well, really just the last one).