Android Help - What's realistic/How to test
Hey Everyone.
JQM grades Android 2.1-2.3, 3.2, 4.0, and 4.1 at an A level. But, don't the devices have a huge impact on that? I have my application working well with iPhone 4 hardware and higher (any OS 4 and higher). But, as I start to get my hands on some Android devices I'm seeing alot of things not working.
HTC (Verizon on Wifi - Sense 2.1, Android 2.3.4)
- The click delay doesn't seem to work so scrolling the window activates everything (I give the device a 6 out of 10 on scrolling capability while testing on the JQM demo site)
- With a list inside of a collapsible, I have to click about a full thumb width above the list item or it clicks both of them (alot of times I can get the ui-active class added but it doesn't actually fire the anchor - like the click doesn't delegate correctly unless it's from the inner most element or something)
- The rounded corners and box shadows look atrocious
- Sometimes when an input has focus it doesn't actually popup the keyboard - I have to click it again
Samsung Galaxy S3, Android 4.0.4
- When expanding collapsibles, everything below the collapsible heading and body doesn't get rendered correctly. Reminds me of uncleared floats. Tapping anywhere on the screen repaints and fixes.
- Popups don't work for me at all (thought they work on the jqm demo site) so it must have something to do with the fact that I've CSS centered dialogs rather than letting JQM deal with it. The popups are there because it lets me interact with them they are just invisible!
There are a bunch more things here and there that I could nitpick. And my real questions are:
1. How do you really test a decent variety of Android devices?
2. Should some of these really have A grades considering that they barely work?
Steven