CheckBox Check 'n Change

CheckBox Check 'n Change


1 Add a change function to a checkbox based on its ID value.
2 Add a click function to a set of checkboxes based on a class name.
If the control in step one is part of the class of controls in step
two, its change function will stop firing.
Now, this is not a big deal because "change" and "click" are pretty
much the same thing in terms of a checkbox. In fact, the change does
NOT fire after losing focus, which is documented as the "usual"
behavior.
P.S. you can discretely add both change and check to a single control,
based on ID, and that seems to work fine.