Dialog Misspelling

Dialog Misspelling


Just a small misspelling in the dialog widget:
around line 396 ( i've added the ability to hide the close icon, so it
might be a couple lines off ):
if (position && (typeof positon == "string" || typeof positon ==
"object")) {
should be
if (position && (typeof position == "string" || typeof position ==
"object")) {
this was causing the dialog to not accept the positioning, it always
went to the center rather than top as i needed in one case. this issue
was added a week or two ago to the trunk.